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 Post subject: Strategy: XT Hard
PostPosted: Thu, 27 Aug 2009 11:00 +0000  
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It seems we may want a Divine Sac rotation during Tantrum even with a group healer. We use different sides than the nice Tankspot people for Gravity and Light. What kind of totem is nature resistance? We might want to put one of those down, especially if picking up the sparks remains troublesome.
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 Post subject: Re: Strategy: XT Hard
PostPosted: Thu, 27 Aug 2009 04:22 +0000  
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NR totem is air - we'll lose 5% spell haste by dropping it.


Maxim 35. That which does not kill you has made a tactical error.

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 Post subject: Re: Strategy: XT Hard
PostPosted: Sun, 30 Aug 2009 02:30 +0000  
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Joined: Wed, 28 Mar 2007 11:36 +0000
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Well, we've got until Wednesday before we fight XT again... however, to be honest I was having a very off night last Wednesday. I really don't know what was wrong with me, but my focus wasn't there for most of the night. Don't get me wrong... I was trying, but everything just felt out of sync.

I've watched the video several times and understand the mechanics of Hard Mode now. I don't think the Life Sparks will be an issue on our next attempt.

Also, instead of tanking the Life Sparks to the side (which caused some issues with me getting pulled into Gravity Bomb by others) I'm going to tank them right behind the melee group. This way I can easily run to the appropriate side when I get hit with either debuff.


Only after disaster can we be resurrected.
- Tyler Durden
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