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 Post subject: So LK is dead...
PostPosted: Tue, 03 Aug 2010 01:29 +0000  
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LK is dead.

All we have now to look forward to is heroic modes that for half the raid drop loot of little interest (264).

I suggest that we do in fact work on these, but that we also consider reducing the number of raid nights to one until the expansion.


"It's not the will to win, but the will to prepare to win that makes the difference."- Bear Bryant

Administration is minimizing risk. Leadership is making decisions that carry risk.
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 Post subject: Re: So LK is dead...
PostPosted: Tue, 03 Aug 2010 02:52 +0000  
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Mistress of Discipline
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I will admit, this does sound kinda appealing to me.

But I'm a newcomer to you all.


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 Post subject: Re: So LK is dead...
PostPosted: Tue, 03 Aug 2010 08:36 +0000  
Joined: Fri, 29 Jun 2007 07:25 +0000
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Honestly, so long as I"m still getting my fair chance at loot (Guess what, I'm still wearing some 200 and 232 gear, and I'd like to advance) I'm fine with it. That said, I'm 94 badges short of 2pc yet, so the more bosses we kill, the happier I'll be.


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 Post subject: Re: So LK is dead...
PostPosted: Tue, 03 Aug 2010 11:05 +0000  
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I'd love the challenge of hardmodes (that and you guys are just FUN), but I wouldn't object to going down to one night a week either. Especially with moving 2 hours ahead of FM's time and all.


Meddle not in a Dulcea's affairs for you are crunchy and my owl is hungry.
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 Post subject: Re: So LK is dead...
PostPosted: Wed, 04 Aug 2010 12:56 +0000  
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I'm fine with this. After discussing the matter with Zsari, I will put it up to a vote after raid Weds. to get exact numbers.

-Fiad


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 Post subject: Re: So LK is dead...
PostPosted: Wed, 04 Aug 2010 01:26 +0000  
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On top of being interested in hard modes for the fun and challenge, I'm one of the few who is not in 264 gear and could use the HM upgrades. So I definitely am looking forward to getting started on that.

But expansion is winding down with Cataclysm coming soon. So, as long as we were still rockin' when we do run, I don't think it would be a bad idea to cut out one day of the schedule.

On Sunday we already run an hour less than Wednesday anyway, with the later start and earlier end. It would be pretty easy to drop. (fwiw, I even would be willing to add another half hour on to Wednesday to balance it out, if we wanted to start at 8 instead of 8.30, if it meant freeing up Sundays).

But I'm on board either way. Just tossing my two cents since the issue was brought up.


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 Post subject: Re: So LK is dead...
PostPosted: Wed, 04 Aug 2010 02:02 +0000  
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Oooh, extra half hour on Wednesday might be the way to go. I didn't think of that.
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